![]() ![]() ![]() A pitch is made for new content the Creator wants to make, and if accepted, is put into a timetable with alpha, beta, and release milestones. Once a modder becomes a Creator, they are subject to a development cycle, presumably one similar to that used for Bethesda's own employees. ![]() Experienced modders are able to apply with their portfolio and become an official Creator for Skyrim and Fallout 4. In order to curate some of the mods coming to Skyrim and Fallout 4, Bethesda has been using the Creation Club as a tool to offer players a set of officially supported mods.īethesda's Creation Club is something of a freelance or contractor marketplace, although it does offer content made in-house at Bethesda as well. Bethesda has a good track record of releasing fairly large expansions for their open-world RPGs, but the games usually remain notoriously filled with bugs even after many official updates. Mods help bring unofficial content, bug fixes, improved graphics, and more to games that otherwise might not get the same post-release treatment. The lifespans of Bethesda titles such as Skyrimand Fallout 4 have been significantly increased by the modding community. ![]()
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